Author | Topic |

I supported Toymods
Location: south of the big smoke
Registered: May 2002
|
Re: TA23 Head Lights
|
Thu, 13 November 2003 10:39

|
 |
yeah i ment high beam for the sealed units(middle ones)
since i fitted them im having dramas with my lights, have to play with the switch (flashin/on off) to get them to stay on
anyone no what the problem is?
|
|
|
| Subject | Poster | Date |
 |
TA23 Head Lights
|
Alchemist | Thu, 13 November 2003 01:50 |
 |
Re: TA23 Head Lights
|
Jason | Thu, 13 November 2003 02:04 |
 |
Re: TA23 Head Lights
|
CrAiGzEE | Thu, 13 November 2003 03:24 |
 |
Re: TA23 Head Lights
|
ChuckLandwehr | Thu, 13 November 2003 10:11 |
 |
Re: TA23 Head Lights
|
Grega | Thu, 13 November 2003 10:13 |
 |
Re: TA23 Head Lights
|
CrAiGzEE | Thu, 13 November 2003 10:39 |
 |
Re: TA23 Head Lights
|
T APLUS 22 | Thu, 13 November 2003 11:17 |
 |
Re: TA23 Head Lights
|
Grega | Thu, 13 November 2003 20:32 |
 |
Re: TA23 Head Lights
|
Grega | Thu, 13 November 2003 20:36 |