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![](images/custom_avatars/4691)
Location: Perth
Registered: January 2004
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Re: 3D animation
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Sat, 07 May 2005 05:31
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Ok here's some pics I just found of the models.
(Click on the images to open full sized version)
![http://img.photobucket.com/albums/v396/Beserker99/Random/th_D3Trueno3.jpg](http://img.photobucket.com/albums/v396/Beserker99/Random/th_D3Trueno3.jpg)
![http://img.photobucket.com/albums/v396/Beserker99/Random/th_D3Trueno4.jpg](http://img.photobucket.com/albums/v396/Beserker99/Random/th_D3Trueno4.jpg)
![http://img.photobucket.com/albums/v396/Beserker99/Random/th_D3RX7.jpg](http://img.photobucket.com/albums/v396/Beserker99/Random/th_D3RX7.jpg)
As ya can se they're pretty rough. I really hate texuring so the Trueno was just mapped with a simple texture that I made then UV mapped on, and the RX7 was just textured with a metal material and no UV mapping (which I usually prefer to do, but was to lazy to do it).
Also the Trueno is a low polygon model I made to use in that "Racer" free car sim back in the day, so I spent a good month working on it starting as a high poly then down grading. Where the RX7 was an assignment I did for tafe, it was done in 2 night to make the submission deadline. It has good form, but lacks any details.
Anyway, that's the end of my rantin O_o
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